sigmarune
- Ages
- Age of Genesis
- Age of Prosperity
- Age of Chaos
- Age of Rebinding (Bad Ending)
- Age of Rebellion (Good Ending)
- Beings
- No. 1 - Humans
- No. 2 - Elves
- No. 3 - Goblins
- No. 4 - The Ogres
- No. 5 - Hobgoblins
- No. 6 - Dark Elves
- No. 7 - Leonines
- No 8 - Fallen Angels
- No 9 - Angels
- No 10. Mutated Humans
- No 11. Daesh/Brainwashed Criminals
- Characters
- Chapter I
- Prologue
- First Sequence
- Second Sequence
- Third Sequence
- Fourth Sequence
- Fifth Sequence
- Sixth Sequence
- End Sequence
- Epilogue
- Magic Types
- Chapter II
Ages
Age of Genesis
In the beginning, The God of Creation, Seitei forged the Heavens and the Earth. They wanted heaven to be a resting place for the dead, a dimension above the earth. Four days after the creation of The Heaven and The Earth, Seitei created Servants called Angels, whom are winged beings with holy magic imbued within their feathers. Five days later, he created The First Child as a reference to the first two Beings to grace the earth. Shortly after, Seitei created The Garden of Eden as a place for the first two Beings to reside in peace. Seitei wanted the first two Beings to keep their innocence. The First Child resided with Seitei up in the heavens not knowing that the first two Beings were subjected into a constant state of overwhelming, incomprehensible eternity. They are stripped of their freedom within the garden of eden and after overthinking things The First Child was the first to notice this. The First Child then rebelled against Seitei by taking the avatar of a snake and convincing the first Being to eat from The Tree of Knowledge. Seitei especially told the first two Beings to not eat from The Tree of Knowledge, knowing that once they do, they’ll obtain forbidden knowledge about their sacred creator. The first Being ate from the tree, and gained knowledge that is currently unknown. Because of this, Seitei ordered them to be casted out of the garden and into the earth as mindless, brainwashed monkeys. The First Child, who has angry about Seitei‘s final decision, decided to eat many apples from The Tree of Knowledge and share his knowledge with the Angels in Heaven. This led to many, many Angels rebelling against Seitei, which led to a War within Heaven. Seitei casted The First Child and his Rebellion out of heaven, whom are now known as The Devil and The Fallen Angels. Though after the brutal loss within the war, The Fallen Angels split up individually, some hiding within the shadows desperately trying to find a way to free The Devil and some faked being by Seitei’s side, so they could be in The Devils favour even after being casted out of the Heavens. The Devils punishment however was to be chained down in an underground prison deep beneath the earth where the fallen angels couldn’t reach to contact The Devil. A Thousand years after the incident occured, the Kingdom of [ Blank ] was founded by [ Blank ]. There, you reside as a Being…
Age of Prosperity
The Cold War between the Servants of Creation and the Fallen Angels is ongoing unbeknownst to Seitei and the Beings on earth. The Fallen Angels are constantly trying to convince the Beings to remember where they come from using Telekinesis, acting as Truth Messengers. Though the Beings on Earth call this an act of black magic and mortals who hear theyre voices call themselves Messengers of Despair, simplified: Crazy Actualities. These so called crazy actualities who get convinced by the Fallen Angels desperately attempt to share their knowledge with everyone else but they get shut down and checked on by the kingdom‘s doctors for mental illnesses. The Main Characters think that the individuals who hear these voices have some type of demon possessing their bodies to spread lies about their sacred God, since the Benevolent Kingdom of [ blank ] is under the rule of a righteous, loving God.
Age of Chaos
After many long months of fighting off ’Demons’ sent by The Devil, the sight of the ‘Demons’ being slain drives the Fallen Angels crazy, which makes them ultimately snap. They push with all their might and free The Devil from his chains using all of their negative energy combined to eviscerate the positive energy wrapped around The Devil. The Devil is free at last, but the Fallen Angels have exhausted themselves which leaves them at a vulnerable state. The Main Characters reach The Devil and are ready to battle him and exterminate him once and for all.
Age of Rebinding (Bad Ending)
THE BAD ENDING
[[ THIS WILL BE CHANGED CUS IDK IF THIS IS RLLY GOING TO GO THIS WAY SAME GOES FOR THE GOOD ENDING ]]
Getting the bad ending:
After the Goblin Ravine Area (Assuming you have killed everybody in that Ravine and didn't go to the safe spot and bought the healcharm). The Trio loots the cave and finds a mysterious key. Make Kyo equip the key and get to the part where Kyo and Tauriel get chased by the bloodthirsty lord of the rings. Purposefully get caught by it. Kyo throws Corone to Tauriel and gets eaten alive. After a black screen, Kyo finds himself in a sparkling, bright white paradise. This indicates that this could be heaven, but it isnt. Kyo moves very slowly and as you move it becomes clear that this is fading into hell. If you were to move further and further you'd fall into your doom and right into hell. The game would just end there. But were not going to do that... Instead, let the room you're in have a halved side: One heavenly looking side and one hellish looking side. Inbetween these two sides lies a hidden door. Open it with the Mysterious Key [EASTER EGG: The Key looks rusty, ancient and broken in the real world. If you look at the key within the Bad route room (i.e. the room i was just talking about lol) it looks heavenly, almost divine and Kyo gives a little dialogue on it when you equip it in the room -> /<Kyo: * Woah... Shiny...>/ ]. You'll find the Starlight Clown (The Starlight Jesters apprentice). Unlike the Starlight Jester, this clown is very good at being sleazy and is very flexible. His most known trait? being good at selling overpriced stuff. He makes you a deal. He pulls out a colossal rainbow orb out of his back-pocket and kneads it smaller like a cartoon character. He says that this orb can manipulate existence itself and swallowing it alters your existence itself and considering that you're literally dead, he mentions that it is able to bring you back to life. He offers you this rainbow orb for only one thing: All of your souls most magnanimous and life-saving traits. If you were to click yes, the Clown hands you the orb and tells you that once you swallow it, he'll begin the process of taking your souls kindest traits. Kyo swallows the thing whole and gets blasted away into a hyper-dimensional portal. Its chaotic, everything is shaking and Kyo's vision becomes hazy and blurry due to the mental strain and the brain not being able to comprehend what Kyo is currently experiencing. The screen slowly fades into white and Kyo instantly wakes up. In the Fifth Sequence, Kyo wakes up in the morning to Tauriel sleeping. Now that Kyo's been reborn. He wakes up during the night, where Tauriel stands guard while they sleep. Kyo feels light, and very ready to kill. His memories in the past have been deleted and he cant remember anything anymore. His name, his age, his birth, his birthday, nothing. His life just restarted and his consciousness was awoken right this minute. This Kyo isnt the same Kyo Corone and Tauriel know and love... Kyo made a deal to annihilate the most magnanimous traits of his soul, including the ones that work to save his life. Kyo is devoid of any mercy and he is completely fearless. He has much less to say and is now incredibly aggressive with his friends. [CUTSCENE] He gets up and stands still for a minute before throwing himself onto Tauriel. Kyo chokes Tauriel till he passes out, Kyo then gets up and shakily tells Tauriel to not steal his kills. Now, instead of Tauriel protecting the gang for the next few hours, Kyo is the one that does it. Tauriel wakes up, hes confused that everybody is doing okay even after he passed out. Kyo sits there, wide awake. He says nothing. The Bad ending has started now.
Changes in the sequences within the FIRST chapter.
Nothing changes in the first two sequences because the bad route only really begins in the third sequence. During the third sequence Corone jumps on Kyo and cuddles with him after a long time of being passed out. He's missed him obviously. In the Neutral Route, Kyo just lets it happen and doesn't really fight against it but he isn't truly comfortable with it because of how strained his body is but he pushes through regardless. In this route, [CUTSCENE] Kyo is constantly filled with adrenaline and is not really truly sane. Instead of letting Corone jump on him and cuddle him, he punches Corone really hard in the face out of instinct. Corone gets flung to the other side of the place they're in. With Tauriel fast asleep, Corone can't be rescued. Kyo slowly gets up, due to the fact that 75% of his soul is missing, he walks slowly and zomb-ily. Corone tries to reason with him while crying due to the pain on his face. His jaw has been dislocated. After a minute of dialogue, Corone eventually realizes that Kyo can't be reasoned with. Corone grabs a rock and throws it at Kyo. It hits Kyo really hard in the knee but he ignores it and continues walking. Corone tries running behind Kyo to wake Tauriel up but gets tackled down instead. Kyo sits up and his body hesitates for a moment. Only to be dragged away and knocked out by Tauriel. The screen goes black and Kyo wakes up in the forest alone. Corone has left your party and Tauriel is waiting for you at Trunks' shed. Basically skipping the fourth sequence entirely.
During the fifth sequence, the story plays out very differently. Tauriel waits for you at the shed but you aren't able to speak to him. The same stuff plays out: You go into the shed and get teleported into the labyrinth. [LABYRINTH CHANGES] They get seperated from eachother but this time, considering that Kyo is fearless and almost a corpse by now, Kyo isn't shaking in fear and isn't prone to a heartattack. Normally, you wouldn't be able to challenge the Minotaur, you're just able to run away from it and that's that. Kyo is able to challenge the Minotaur in this route. Kyo isn't truly able to kill the Minotaur off of one battle alone but if Kyo were to fight it more than thrice, he'd gain the ability to slaughter the Minotaur. Killing the Minotaur is essential to the BAD route and evokes a cutscene.
The Battle against The Minotaur
The Minotaur has a berserker-like pattern and is incredibly aggressive. To challenge the Minotaur, you'd have to get one thing and increase a trait by 3: Obtain any weapon. The best weapon you can get during the labyrinth is a glass shard you find on the floor. Pick that glass shard up and progress through the Labyrinth as normal. You'll have to increase your willpower and to do that, find the golden threads on items but instead of collecting them and leaving them put in your inventory like normal, in this case Kyo doesn't care about escaping. Kyo is able to instead snap the golden thread and make it lose its golden charm. This pisses the Minotaur off heavily and makes him stronger and faster. It also increases your willpower by alot. Once you've finished snapping all of the threads, you'll get a red notification above your screen telling you to obliterate the Minotaur. Kyo stops to clutch his head and the screen slowly fades into black playing the sound of the ear ringing in the background. It then slowly fades back into normal. You're now able to finish the Minotaur off. Instead of running away from the Minotaur, your task now is to hunt him down. The first challenge plays out like normal, you fight the Minotaur in traditional fashion. Once you beat him, you both get out of battle and the Minotaur falls on its knees. Kyo will tackle the Minotaur and stab it in the head with the glass shard. It will roar in pain and flail hysterically. It backhands Kyo right in the face and this force is able to make Kyo ragdoll really far back. The Minotaur cries out in pain, it growls incredibly loud and then runs in the direction Kyo is in. Kyo gets up and the traditional battle screen doesn't show up anymore. Instead, the Minotaur and Kyo clash and engage in a wrestling match instead. You basically have to click different buttons in this situation. At some points even spam-click buttons and type words. The buttons you'll need to watch out for are -> Y - Y - X - R - Y - R <- (yes, im animating ALL of this ;3) [Lets Kyo get behind the Minotaur and suplex it, after suplexing it, the Minotaur quickly gets back up...] You have a split second to type this word -> TACKLE <- [Lets Kyo tackle the sprinting Minotaur] And now you spam click B to continuously slam your fist into the Minotaur's head. The Minotaur then grabs Kyo's head and punts him across the hallway. The Minotaur will then sprint towards Kyo, in which the player would now have to click a button on time for victory. If the player clicks K on time, Kyo will grab a glass shard off the ground and pelt it at the Minotaur's head. The Minotaur falls to the ground and simply dies. You're now able to grab the key off of the Minotaur's corpse and just leave. />Tauriel has witnessed the entire fight unfold</. After the now Duo tag-team leaves the pocket dimension. Tauriel is slowly losing his sanity in silence and is prone to throwing away his innocent side. Kyo is bruised and battered but he doesn't really care. Walking out of the Shed, Kyo thinks about the morality of his actions for the first time in hours. Kyo's soul tries hard to regain its pieces.
[CHANGES: CORONE LEAVES THE PARTY AND KYO'S ENDURANCE/STRENGTH INCREASES HEAVILY. YOUR RELATIONSHIP WITH TAURIEL HAS WORSENED AND TAURIELS MENTAL STATE DECREASED. YOU NOW HEAR STRANGE VOICES (RED TEXTS) FROM TIME TO TIME TELLING YOU TO DO BAD THINGS.
The Main Characters make it to the final area of the game: The Dungeon where the Devil currently resides. After a long battle through the Dungeon and a load of trial and error that will be explained by the end of the game. After fighting the Devil's proudest fallen angel and "winning", because this is the bad route, Kyo goes ahead and tries to decapitate the fallen angel to display how strong they are (im guessing so they could be more feared). The Devil interrupts Kyo and cuts him down at the fastest pace the player has seen so far. Kyo gets flung by the swing force of the Devils legendary weapon and falls. Kyo is still breathing but barely alive. Kyo is silent and says nothing. Leaving Tauriel to face the strongest being on earth by himself. At the start of the fight, the Devil uses Asura's Magic and warps reality on a 6 Dimensional plane and obliterates the ITEM and the GUARD button. The Fight begins...
Age of Rebellion (Good Ending)
THE GOOD ENDING
The Main Characters make it to the final area of the game: The Dungeon where the Devil currently resides. After a long battle through the Dungeon and a load of trial and error that will be explained by the end of the game. After fighting the Devil's proudest fallen angel and "winning", because this is the good ending, the Fallen Angel never falls down because of exhaustion and simply just thinks about his decisions for a moment. The Trio stand there silently until the Devil walks up to the Fallen Angel and dismisses him. He applauds the Trio for their decisions and humors them with a fight to test their strength. The Devil obliterates the MAGIC button and turns all of the peaceful magic the Trio is carrying into violent magic so he could not be spared. The Fight begins...
Beings
Beings species that are present in the world.
No. 1 - Humans
The Human
At the Top of the Food Chain resides The Human. They are 2 legged mammals with 2 arms. They are also classified as Great Apes and Primates. They evolve to be creators, builders of society. They are responsible for the Earths evolution. They are incredibly intelligent creatures capable of building large scale castles, writing, speaking and solving complex analytical problems and they can strategize and plan out war strategies with precision. They are able to invent things no other animal can invent. Some are equipped with incredible determination to win in battle which gives them high resistance to demonic possession and resistance to illusion magic. They use willpower and brute force in battle (Aggression Trait) and they gain higher confidence after a victory. They are curious creatures and they are constantly trying to examine and test on other species of humanoid creatures like Elves, Goblins and others… They use their intelligence wisely creating Scientists and Chemists who are incredibly useful individuals to our Main Characters. They make up around 25% of the earths population excluding animals.
No. 2 - Elves
The Elves
The Elves are somewhat similar to The Humans. 2 Legged Beings with 2 Arms but the only twist is that they usually wear white robes with gold jewelry wrapped around them and they have pointy ears. They have immense power totally superior to Humans and Goblins and at the moment the Elves and the Humans are in a quarrel with eachother. Both having their own kingdoms, they usually attack eachother out of spite. The Humans attack The Elves for their luxury and power hoping to maybe take over their kingdom and acquire their riches. The Elves however, refuse to hand them any riches and constantly defend themselves from the Humans. Currently their kingdom is at peace, light green grass blooming all over and their kingdom sparkles with beauty. The total opposite of the Kingdom of [ Blank ]. Their Personalities vary but it’s never aggressive and violent. They are calm and collective, talkative and able to have a conversation with. They aren’t too shy. They make up about 25% of the population excluding animals. Since they are at constant peace with eachother, they never implemented a type of currency within their Kingdom and the law isn’t too strict there. They use Trading to get what they want.
No. 3 - Goblins
The Goblins
The Goblins are also 2 legged Beings with 2 arms just like The Humans and The Elves. Their Posture is very out of the ordinary, usually forward head facing. They are small green monsters who usually are out for treasure, pleasure, and all sorts of bad stuff. They reside in the Dungeons, the Caves and the Mountains. They usually only wear loincloths but they do like to wear the armor of fallen warriors and if left alone they will turn into Warrior Goblins with fighting skills that rival even the strongest Warriors. Their size varies, though their average height is around 5’0 ( 152.4 cm ). They have the body of your average dwarf human and they act somewhat similar to Neanderthals. They are strategical and smart and are able to make war plans. The longer they live, the smarter and stronger they become. They make up 5% of the population on Earth.
No. 4 - The Ogres
The Ogres
The Ogres are closely related to The Goblins. They have similar traits and skin but this type of Goblin is Colossal, equipped with pointy ear and horns and extremely sharp tusks and teeth. They carry heavy weapons and are considered one of the most completed versions of Goblins. Their Intelligence varies but the dumber Ogres usually get killed off by the smarter ones. The Smartest ones leave their home place to pursue their goals which is to make their race their own kingdom. They wish to be somewhat similar to the Elves in peace. Smart Goblins/Ogres call themselves Hobgoblins. An Ogres weight usually varies from muscular to overweight. The Muscular Ogres are usually used in battle considering they are incredibly strong and agile, whilst Overweight Ogres usually lead the pack and only attack when the opponent gets too close to them. They make up around 5% of the Earths Population.
No. 5 - Hobgoblins
The Hobgoblins
The Hobgoblins are the smartest type of goblins and are extremely rare. They excel in every type of Smarts and they rival/are superior to Humans in smarts. They wear glasses, professional clothing and are usually way more calm and cosmopolitan than normal Goblins. They are able to have professional conversations being that their speaking capabilities are far more sophisticated than The Elves and The Humans. They are able to create advanced, refined and ground breaking technology. The Humans are usually trying to steal their technology, but due to their profound intelligence, they were able to make defenses against The Humans which made them try and think more ahead. The Hobgoblins are usually way ahead of their time and provide technology only with certain conditions like resources, buildings and stuff they think they might need. The Humans call them state-of-the-art Goblins and some wonder why they haven’t built a kingdom for their race yet… They make up around 0.5% of the population on Earth.
No. 6 - Dark Elves
[Exotic Species]
The Dark Elves
The Dark Elves are an Exotic Species of Elf that have pointy fingers, Devilish Markings around their neck, wrists, fingers, and face. They are also equipped with large scale wings with pointy spikes. They have extremely dark skin and black eyes. They are Elves that have broken free from Seitei’s Manipulation, ultimately turning into a Being somewhat similar to the Fallen Angels. They are constantly looking for The First Child, they wreak havoc in doing so. Since The Fallen Angels have convinced The Dark Elves that their Saviour is underground, they constantly dig underground within the Elven Kingdom, injuring other Elves in the process. They use Dark Magic in battle and they only attack when something or someone is trying to interrupt their digging. Nothing much is known about them, they only make up around 0.03% of the population on Earth.
No. 7 - Leonines
The Leonines
The Leonines are 2 legged Beings with 2 arms. They have white-brown hair with Cat ears. They have paws instead of feet and hands and put “Nyah” in every sentence. Their Vocabulary is exactly the same as The Humans but with a Twist: Thenyah imewude Nyako-mews inyu theirnyu mewords likenyah thisnyu. They are extremely similar to Humans and live amongst them. They’re persuasive and cheeky, usually able to convince people into doing their favours by using their cuteness to their advantage. They wear the same things as humans and usually try their best to fit in with humans. They get along with eachother very well and they help humans out alot with their agility and charm. They have the same exact traits as a normal cat and they can shapeshift into their cat-forms anytime. They make up around a small percentage of the earths population and because theyre technically all just cats so around 5-10% of the earths population.
No 8 - Fallen Angels
The Fallen Angels are purgatorial, humanoid creatures that are equipped with soul manipulation magic and purgatorial magic. They are devoted to the devil and they try their hardest to release him from his shackles and they use high grade soul manipulation magic to cut the seal thats keeping the beings on earth in a brainwashed state. They’re incredibly fast beings and they are very hard to beat in battle.
Appearance
The Fallen Angels are very slim, skinny beings with vantablack eyes and black tears running down their eyes. Their skin is dark grey and they have incredibly long dark hair and intense heian tattooing all over their body. Unlike normal angels who have large wings, they are devoid of any wings and are usually teleporting or flying using Gravitational Magic. They are very good at hiding themselves from the public, being able to shapeshift into crows. They are equipped with dark, old ancient draped upper garments (they usually like to take the upper garment off of their upper body and leave it hanging from their shoulder, kind of like Hajun from Shinza Bansho) and a dark glowing jingu quan. Their bodies emit a dark, black aura everywhere and their nails are painted black. They also wield a defect, ancient sword with intense dark aura surrounding it.
No 9 - Angels
The Angels are servants of Seitei that serve him in the upper dimension where he resides above the universe he has created. They possess magic incomprehensible to the beings on earth. It’s a combination of high grade celestial magic and high grade samsara magic both fused together, creating a Soul/Light Manipulation Magic combo. They are able to cleanse beings souls from their sins in a flash and even add sin to their body. They manipulate positive/negative energy and they are incredibly fast. Being able to teleport and go invisible in the blink of an eye.
APPEARANCE
The Appearance of an Angel varies. Though commonly its more like the appearance of a Fallen Angel. They have the physique of a Greek God with glowing golden eyes and 2 straight white glowing lines as pupils. Their hair is gold and cloud like, almost as if they have real clouds for hair. They flow on their scalp like water waves. They wear an ancient draped upper garment and they have golden hagoromo scarves trailing through the upper part of their body (visual representation). They have golden rings floating almost everywhere on their body and 6 wings made out of golden clouds. Their skin is completely white and they have glowing white stripes all over their body. They emit a divine, holy aura and because of their incomprehensible nature. Beings inferior to them dimension-wise see a kaleidoscope-like circle behind them, making up for not being able to comprehend their godlike mystique.
No 10. Mutated Humans
Mutated Humans
Mutated Humans are considered demons that have succumbed to long term corruption, leading them to become deformed and distorted. Their body tries to comprehend the appearance of a fallen angel but ultimately fails. Their transformation has alot to do with biological manipulation, they all take different forms and shapes. Sometimes resembling ancient giants, mythos’, greek beasts, deformed goblins, and some even got to look almost 60% accurate to a fallen angel. Only that they have the physique of a an actual, mythological demon. After this transformation, they become incredibly aggressive and murderous leading their state to become beyond saving. This means that they have truly turned into a full fledged demon. They mostly possess berserker magic. Their murderous and killing intent stems from their brains not being able to comprehend the concept of what the angels have bestowed upon them, leading their brain to activate a constant fight or flight mode which results in their adrenaline going beyond the limit. They gain an immense amount of blood during this, turning their skin bright red. They have a ripped, ancient draped upper garment on mostly and a keffiyeh. Resembling their once daesh appearance…
No 11. Daesh/Brainwashed Criminals
These types of beings are the type to think that they’ve lost all hope for this world now that they know that Seitei is an evil, arrogant god with a superiority complex but because of their tainted, corrupted mindset, they cant comprehend the amount of feelings about this information within their body, due to this: They become even more obedient to seitei, causing them to have an insane religious fanatic and become hyperreligious which turns their brains totally black. They think that to truly satisfy Seitei, they have to continuously murder until there is nothing left and they reproduce with other species just to kill more due to now knowing that their god is evil and violent. They create various violent extremist groups around the world and are raging imperialists. They colonize countries and demolish their places without even thinking about the lives of all of the innocent people and this is all in the name of Seitei. They’re a leaderless group, often telling themselves that Seitei is their true Leader. They usually come in packs whenever they colonize places and whenever they’re in battle. They all use different types of magic, even using divine magic (Celestial Magic/Purgatorial Magic) to commit sin. There are many raid places lead by them and they coordinate their next bombing but they always come in random. They’re an extremist imperialist society so their true, unrelenting goal is to take over the entire world and extinguish the ones who defy Seitei to create a world of only the ones who solely base their lives around their god. Creating an extremist religious earth, ruled only over powerful people whilst the rest slave off and die. The low life and slaves will blindly follow their leaders, thinking that theyre doing an incredibly huge favour for seitei, fueling their motivation. Senior commanders, special shock troops, victory parade participants, and suicide bombers frequently wear black tunics, vests, and head wraps or balaclavas. (i am so sorry for adding this into the game jannie😭)
Characters
Main Characters
Our Main Characters
The Main Characters of the game consists of 3 People of different races. one Elf, one Leonine and one Human. They start off within the story resting within the Alps talking about how the kingdom is looking for anyone who thinks they could help end the demonic reign within the kingdom of [ Blank ]. With nothing too serious happening in their lives and they heard that they were promised a whole lot of money, they went to The Valley of The Kings to apply as holy knights. After a long, protracting Tarry, they finally were able to make it to the gates of the kings to apply. After explaining that theyre all more than qualified to become knights, the kings didn’t buy it and kicked them out of the Valley of The Kings. From then on, they swore to obliterate every demon within the kingdom to prove that the Kings have made a grave mistake…
Kyo Calico
Kyo Calico is one of the protagonists within [ GAME ]. He is a homeless male Leonine tasked with the challenge of eviscerating every demon within the Kingdom of [ Blank ] with two of his best friends. He has incredible survival instincts and his agility is said to be far more superior than any other leonine, making him unique amongst his race. He is extremely low maintenance and is very independent, able to do solo tasks without needing the help of his best friends. He is very celebrated for his incredible adaptability and he tries his best to do the most for his friends. His goal in mind is to prove that he is able to easily kill demons to the kings and nothing else, but to his surprise, the demon’s aren‘t truly as bad as everyone thinks...
APPEARANCE
Kyo is a very slim, pale, tall young man with messy neck-length white hair and white eyes. One of his most noticeable features is the shadow below each of his eyes, a result of him being an insomniac. Kyo is always shown to be wearing a pair of blue jeans whom he took from the closet of a random persons house. He also wears a long-sleeved white shirt which he rarely ever takes off. He also wears a silver necklace he got from a dumpster. He almost never wears shoes or socks, preferring to go barefoot, even while in public. Kyo also tends to hunch over when walking, usually grooming his paws. He also has several quirks, such as preferring to crouch rather than sit, eating only sweet foods (like desserts, candies and fruits) and bouncing items with his paws. He also has an unusual way of sitting, with both of his paws on the chair.
PERSONALITY
Kyo is shown to be generally persuasive and charming, he prefers to not get involved in matters that do not directly concern him and is shown to care deeply for his friends. Even throwing himself into life-threatening situations for their safety.
Corone Floquet
Corone is a Male, Human Protagonist within the game [ BLANK ]. He is, alongside Kyo, homeless. He is also tasked with the challenge of eviscerating every demon within the Kingdom of [ Blank ] with two of his best friends. Having not the best traits, he doesn’t like to fight much and is fond with staying in the sidelines while his friends fight. Being more of a support. Though his two friends usually try their best to convince him to fight. He is widely celebrated for his agility, being able to think fast in sticky situations and knowing where to go when things get south. He has very good survival instincts due to him being with Kyo alot of the time, he was taught a thing or two by him. Corone is an incredible problem solver, often celebrated for his Analytical Skill.
APPEARANCE
Corone is a very slim and short young boy with a somewhat feminine-looking face and physique. He tries his best to look almost exactly like his best friend, Kyo, having short neck-length black hair and large brown eyes. He usually has a yellow long-sleeve polo shirt with blue stripes on. He also has black, rolled up, relaxed fit jeans on and damaged sneakers he got from somewhere unknown. His most noticeable feature is that he usually has different comic books with him at all times.
PERSONALITY
Corone is extremely shy, often hiding his face in crowds and trying to be careful with how he acts. He tries his best to make himself look small as to not stand out. He stutters alot in conversations and is extremely socially awkward. Though, in private and when hes most comfortable, his actions appear more cheerful. He walks alongside his best friends more cheerfully, usually swinging his arms forward and back when walking to show that he’s happy. He is more confident with his best friends, being that they’re his motivators to keep going. He is incredibly fainthearted, sometimes jumping in fear because of faint sounds and noises. Due to his extreme chronic anxiety, he is almost always worrying about his best friends even if theyre not in dangerous situations and is at a constant state of excessive worry. His Mental Disorder is what keeps him from actually fighting at his best. He doesn’t do much damage to enemies and is usually just debuffing them, he also tries to heal his friends using spells he learned from comic books. Though they mostly never work.
Tauriel
Tauriel is a protagonist in the game [ BLANK ]. He is an Elf disguised as a Human to be able to live within the Kingdom of [ BLANK ] without being deported out of the Kingdom, considering the Elves and the Humans are in a quarrel with eachother. He’s usually in and out of the Kingdom and hes currently on vacation alone. He‘s usually with his best friends, Kyo and Corone, and run around with them for most of his time. He is also tasked with the challenge of eviscerating every demon within the Kingdom of [ Blank ] with two of his best friends. He doesn’t really want to prove himself to anybody, he sees this challenge as a way to bond and socialise with his friends more. He has incredible Elven magic to his name and can amplify his statistics using spells. He’s usually very fascinated by Kyo and Corone’s way of surviving. Often being a little too enthusiastic…
APPEARANCE
Tauriel is a tall, slender-framed elf with white skin and somewhat effeminate facial features and green eyes with yellow flows to it. He has gray braided hair with alot of golden jewelry on it and he has markings on his right arm. He tries his best to copy the fashion of his best friends and after asking his friends what he should wear to fit in, Kyo was the one who offered him a long sleeved black shirt he stole off of some guys clothing line used to hang clothes to dry off, saying that its only wet because he spilled soda all over it which he tried to desperately clean using river water. Tauriel now proudly wears most of the time to make Kyo happy. Due to Kyo stealing wallets from people, Corone was the one to buy Tauriel a big heap of clothing, excited to make Tauriel try them all on. Tauriel‘s clothing varies but for the most of it he wears a false dual layered shirt that appears as a white t-shirt with a gray long sleeve undershirt and white, loose fit sweatpants alongside sandals Kyo got from the forest.
PERSONALITY
Tauriel displays a somewhat resistance to established rules due to him wanting to diverge from his sophisticated Elven nature, and diverts from a well-behaved and mature demeanor to the surprise of others. He also has a habit of getting a little too enthusiastic about experiencing new things that his best friends truly take for granted like hunting, fishing, and anything that has to do with survival and homelessness. He is sweet and gentle, often entranced by the sight of two guys interacting closely together, sometimes imagining something more intimate...
Seitei - ✸ GOD ✸
Seitei is widely considered the general of creation, The God of the universe. He‘s the one who literally created everything we know of our existence and space. The entire universe worships her and his achievements. The magic power he possesses is beyond that of normal magic. Possessing and even being the creator of the most divine form of Samsāra. Being able to summon the Wheel of Dharma to determine the fate of oneself and other beings. The Wheel of Dharma/Dharmachakra is able to turn to different types of paths within the cyclicity of all life, matter and existence. The Deva Path, The Manusya Path, The Asuras Path, The Tiryag Path, The Preta Path and The Hell Path. The Deva Path is the God Path, being able to create, destroy, manipulate and transmutate. The God Path gives you the necessary tools to become God. The Manusya Path is the Demi-God Path, which is used by Angels and Fallen Angels. The Highest Grade of this Path is used by Archangels in battle. The Asuras Path is the Devils Path, being able to do almost everything the God path is able to do. Though it is still quite weak compared to the formidable Deva Path. The Highest Grade of the Asuras Path is being on par with the Deva Path. The Tiryag Path is the Animal Path, being able to tame and manipulate every type of beast and animal to your command. The Highest level of the Tiryag Path is being able to tame and control beasts on a higher plane of dimensionality. The Preta Path is the Ghost Path, being able to manipulate and control the soul. Though it only does that if it is being used by someone who is alive on earth. The highest grade of the Preta Path is being able to devour the positive/negative energy within your soul. Which leaves your soul in a dried state. The Hell Path is being able to send any type of being to eternal damnation. Only achieved through the Deva Path. The more Seitei’s Dharmachakra turns, the stronger she gets.
APPEARANCE
Seitei usually appears as an orb of rainbow light to people who are inferior to him in dimensionality. But by the end of the game he appears as a Shota to the main characters. He has blonde, curly hair that covers his eyes. Whenever he does show his eyes to the main characters, her eyes are big with Dharmachakrams for Pupils. He is a feisty and arrogant God, having a cheeky cat mouth with a snaggletooth, widely considered to be Moé. His cheeks are blushy and red most of the time and he has little freckles on his cheekbone. She has a throbbing, cross-like red anger mark on his head most of the time to signify his feistiness. Her body is the size of a little boy, being only tiny bit chubby. He has an ancient draped upper garment on with a Dharmachakra ring on his ring finger. His skin is pale white with golden nails and he has a whirl like symbol tattooed on her palms. He also has ancient sandals on. Her style of fashion comes from what the ancient greeks cooked up back in their glory days when Alexander the Great was leading their army. When there were great philosophers like Socrates and Aristotle. He was amazed by their looks and took on their style for himself and ordered her angels to rock the style even better. He is very confident about his style and she loves to show off his great sense of fashion. He wears a golden crown of thorns on her head and golden earrings. He has golden jewels all over his body and she wears a golden ankle bracelet and a Hagoromo Scarf.
The Devil
The Opposite of good… or is he? Over an unknown amount of time ago, The Devil waged war against Seitei in the Empyrean. This battle concludes to a loss, leading the devil to be chained down under the soil of where many species currently reside. He unleashes a fury of fallen angels every month to corrupt and brainwash humans, turning them into demons. Long term exposure to corruption could lead to mutation, but it is usually extremely rare. Being able to use an incredibly advanced version of Asura’s Path, his presence alone makes the average being tremble in deep fear and paranoia, inducing heavy visual hallucinations and auditory hallucinations. It is said by the elves that just standing 10m away from the devil can cause you to have suicidal thoughts due to the overwhelming pressure of his presence. For as long as the species on earth have lived, they could not do anything about their fallen angel situation, leaving them to be entirely left alone for an entire century. Though every 5-10 years, they try and get rid of them for good. The Devil actually doesn’t dislike the position he is in right now as long as his fallen angels are doing his favours for him. They’re incredibly good at their job so he doesn’t have to worry about them too much. Though he does get bored from time to time and the darkness really gets to his head sometimes.
APPEARANCE
The Devil is depicted to be an incredibly tall, dark gray skinned, perfectly built Imp. Seitei made sure he goes through extremely hard labour every single day without end, which explains his physique. He’s around 7’1 and nobody has truly ever seen him in action until around the end of the story. Unlike most demons in fiction, he doesn’t really have any horns, instead, he’s depicted to have a gold-metallic F symbol on both sides of his head; One right, One left. He has 2 ring piercings on both eyebrows and his pupils are bhavachakrams (The Wheel of Life). He has a glowing black light plus symbol hovering around the center of his eyes and he has long wavy jet black hair with white/gray highlights and a huge third eye in the center of his chest. It seems as if the eye forced its way into the devils chest making it seem like his check is cracked and broken. The third eye has a pattern like this one (you dont have to draw this if you cant lmfao). If you were to gaze into this eye, you’d fall dead and the only way to come back to life is if the devil allows it. He wears an ancient monochrome black draped upper garment whos upper side has been torn, exposing the devils upper body. He has a monochrome spider lily irezumi tattoo on the left side of his body covering his left hand up to the left cheekbone on his face. He also has a black fabric sash around his waist which holds all of his weapons and tools and a tourmaline coloured hagoromo scarf going from his feet to his waist including a waving raven black Lingzi hanging from the backside of his head. He has corrupted, dark ankle jewelry and a neckchain around his throat alongside spade earrings. He also has hagoromo clouds around his arms and has a deep, dark presence. He has incredibly sharp fangs and black painted nails alongside tusks sprouting out from the dorsum of his hand and skeletal parts all around his body.
Mystery Entity
The Entity the main protagonists encountered while trying to find their ultra safe spot for tonight. A blizzard came out of nowhere, even though it was totally daylight a few hours ago. Indicating that the entity might be the one responsible for the harsh weather for tonight. Kyo and Tauriel manage to escape him with great difficulty, whilst Corone is casually passed out on Kyo’s back as Kyo has him in a piggyback ride. This entity seems relentless and this might not be the last we see of him…
Speculated Appearance
During their little chase, Kyo was able to make out a rough estimation of how the entity looked like. Due to Kyo having slight night vision, he was able to tell that the entity was a very tall (between 2 m and 2.3 m) elderly male of European descent, with an extremely emaciated appearance. The entity appears to be completely naked aswell which kind of ticks Kyo’s fight or flight instincts... Kyo analyses its face closely.. A gaunt facial structure, unblinking staring eyes, a wide mouth filled with yellowed teeth, and a sparse, unkempt white beard. Pale, weathered skin that withstands sub-zero temperatures without protection. It’s arms seem to be incredibly elongated and dislocated somewhat. Though, due to this being just a rough speculation of how he might look like, this isn’t truly his real appearance.
True Appearance
The Entity, also known as the lord of the flies, is a shapeshifting creature capable of shapeshifting into anything it desires as long as it fits the cult-ish criteria. Most of its avatars are usually really disturbing and overall incredibly negative which explains the thing Kyo saw during their little wild goose chase. Its avatars vary from Ashtar Sheran to the eldritch demon Baal and other things such as entities with incredibly elongated limbs, pale skin, red-dark yellowish eyes, an extremely long and unsightly smile and or another uncanny expression, towering stature. Though the lord of the flies is also very much capable of manipulation and deception. Mostly tricking the gang with false avatars using modern, shiny clothing with the avatar of an adorable girl and or an elegant dark suit with the avatar of an incredibly handsome boy. Being able to shapeshift into quite literally anything it desires whilst in its deception mode. It’s also able to easily change its personality to fit his current avatar and it absolutely loves cosplaying as a magical girl; Something it could never be using its true appearance. The Lord of the Flies has an extreme personality crisis due to it constantly changing everytime it shapeshifts which causes it to lose control alot of the time. This leads to the creation of its true avatar, which is where its nickname stems from.
Personalities and how they affect the entity
The Lord of the Flies has many personalities to fit the avatar its wearing for either deception or hunting. Each avatar grants him a new type of strength ranging from total superhuman strength to relativistic superspeed. Though due to his personalities, he’s rarely ever in a controlled state of mind which causes him to not act smart during battles.
Personality - INFJ [Reliable, Idealistic]
Used mostly in approachable looking avatars. A person you’d approach for help and teamwork.
Personality - ISFJ [Warm, Collective]
Used mostly in friendly looking avatars. A person you’d approach for love and affection.
Personality - ESFP [Playful, Energetic]
Used mostly in jester looking avatars. A jester you’d consider really good at its job.
Personality - LORD [Bloodlust, Hunger]
Out of control, shapeshifts into things that are currently going through its mind; They don’t look pretty.
Chapter I
blud
Prologue
In the Beginning of the Universe, in an infinite space of trifle and bupkus exists a Deity, a Deity able to easily develop and create Matters & Events. Anything the Deity desires, he makes. This Deity is named Seitei, the General of Creation. Being able to create and delete things on a nigh-omnipotent scale, he creates the Universe from scratch by unleashing a massive beam of light which harbors an entire cosmic web of space. This is the start of our universe… An unknown amount of time later, after creating the Universe, Seitei shapes a planet. A Planet that will be considered as a haven for hundreds if not thousands of species… Due to Seitei’s exceptional Intelligence, he was able to create this planet in only 6 days. Whilst creating the planet, Seitei thought about developing a paradise, lush garden for the beings to reside in at peace. He starts working on how the beings should look like. He creates two types of creatures. A Man and a Woman. After a brief moment, he concludes the final touch. Creating a diminutive orb of light emitting rainbow light, he effectuates this orb of light within the two beings, ultimately creating life and consciousness. The Beings awaken to a ravishing, sublime light, ready to populate and evolve. They explore the lush garden, taking fruit and drinking pure water, taming all sorts of animals and beasts… Though, deep inside the garden resides a lone snake. It emits an evil, devilish aura… Whilst the woman was trying to pick fruit off of a tree, the snake executes his plan to manipulate the woman, proceeding to make its way to a nearby treebranch. It wraps itself around the treebranch to speak to the woman. Right next to the tree the woman was picking fruit off of, was the forbidden tree Seitei spoke to them about… Seitei specifically told the two beings to not eat from the forbidden tree of knowledge. Though because of the snake’s manipulation, the Woman was tricked into eating from the tree. The Snake who tricked the woman was The Devil in disguise… Because of this, Seitei ordered them to be casted out of the garden and into the Earth. The Devils plan moving into motion, he decided to trick and toy with the Angels in the Empyrean. Using forbidden magic, he posssessed the angels… This led to many, many Angels rebelling against Seitei in a brainwashed, manipulated state which led to a War within the Empyrean. Seitei casted the Devil and his Insurgency out of the Empyrean. Though after the brutal loss within the war, The Fallen Angels split up individually, some hiding within the shadows desperately trying to find a way to free The Devil and some faked being by Seitei’s side, so they could be in The Devils favour even after being casted out of the Empyrean. The Devils punishment however was to be chained down in an underground prison deep beneath the earth where the fallen angels couldn’t reach to contact The Devil. A Thousand years after the incident occured, The Devil continuously releases countless demons into the Kingdom of [ Blank ], whom was founded by [ Blank ]. There, you reside as a Being…
First Sequence
Kyo snoozes under a tree, sound asleep. Until a fruit from the tree drops on his head and startles him up. He gets up, grumpy, until he realises that he was sent to the village by his adoptive mother for vegetables. He panics and runs to the village fast. He's incredibly fast and agile, moving just like a cat. As he reaches the village, without thinking, he dashes to a vegetable stall and cuts in line. Ignoring the angry customers behind him, he lays a bag of coins next to the worker thats yelling at him to stay in the back of the line and takes the vegetables he needs. Thus begins his first fight against a steward trying to forcibly push him back in line. After easily winning his fight, he dashes back into the mountains and into his adoptive mothers home. She scolds him for taking too long. After that happens, he searches for Corone, who is reading in the room to his left. He tells Corone about what happened between him and the village steward. He desperately tries to tell him that it isnt safe to be messing with the village steward, and that he’ll someday be sent to jail because of his antics. Kyo ignores his advice and tells him about another thing he saw. While running through the village to get to the stalls he encountered a town crier, yelling the daily announcements and news going around the Kingdom. He mentioned something about flying, devilish beings roaming around the Kingdom turning people into demons who raid villages, towns and cities with the sole purpose of turning others into demons just like them. Kyo was surprised upon hearing this but he had groceries in mind so he didn’t pay attention for too long. He thought it’d be cool if him and Corone went out and searched for these beings, just so he could see their appearance in person. Corone was skeptical about this and kept refusing, saying that its incredibly risky and that they might get turned into demons in the process. Kyo tries again and again. In the end, Kyo carries Corone and puts his little body on his shoulder, they then dash out of the house and into the deep forests. After a long while of Corone yelling and searching for these flying, devil beings. They found nothing and go home in the end, but upon reaching their destination, they come home unable to find their adoptive mother. The furniture in the house is a mess and the house itself looks destroyed. They run to the village in hopes of finding their mother taking refugee there. Only to find out that demons had raided the village near the mountain, and they kidnapped their mother in the process. In sheer panic and anxiety, they overthink that their mother got killed by the demons. Thus, this antagonizes their deep hatred for demons.
Second Sequence
After the tragic kidnapping of Kyo and Corone’s Adoptive Mother, Kyo carries Corone on a piggyback ride and they run out of their now thrashed house of their adoptive mother in order to take a look at the village, which is now completely drenched in fire. Upon their arrival, Corone passes out in complete shock which makes his situation even worse than it is. Kyo then decides hes going to go out to find Tauriel, the Elf who is out looking at nature somewhere in the forest. He spends some time looking for him, fighting plenty goblins and criminals on his way. He depletes his stamina and is extremely vulnerable, eventually giving out and putting Corone in a sitting position with his back against a trunk. Kyo sits down and rests for a minute to think about the situation. Minutes turn into Hours and eventually he’s just struggling to keep himself awake. Demons creep up to his location but Kyo refuses to acknowledge them, he cares only about Corone’s safety. Slowly closing in on them are countless demons, ready to rip them to shreds. [Two Decisions show up: Number one is the decision where Kyo uses up all of his energy and adrenaline to fend off the demons creeping up on them to defend his unconscious friend. The Second decision is where Kyo just straight up accepts his fate and gives up. There’s a 50% chance where Kyo gets saved by Tauriel, otherwise the game just ends entirely if you pick the second choice.] Continuing on with the story [First Decision], Kyo fights with all his might, after a few long minutes eventually he gives out and passes out. While all hope was thought to be lost, Tauriel jumps in out of nowhere and eradicates the demons surrounding them. He then picks up both Kyo and Corone and dashes off into their little hideout deep within the mountains. After a few hours of being unconscious, Corone wakes up to Tauriel basking in the sunlight, laying down in grass with his forearms crossed behind his head. He has rather the unbothered face. Corone crawls on his hands and knees to surprise Tauriel, though he already knew Corone was awake. He gets Corone to explain what happened and while Corone expects a harsh, panicky reaction from Tauriel. He seems calm and collected. He’s ready to fight off the demons and bring the devil down once and for all…
Third Sequence
Kyo wakes up from his deep slumber to Corone and Tauriel speaking with eachother. Kyo sits up and rubs his eyes, catching Tauriels attention. Tauriel calls out his name and Corone turns back happily, thinking about hugging him. Corone jumps on kyo and hugs him tightly, this surprises Kyo but he doesn’t fight against it. Tauriel sits up and breathes in the cool, lukewarm mountain air before telling corone and kyo that they need to go and avenge their mothers life by getting the devil’s head. This sentence stops corone’s little retrouvaille with kyo. Corone slowly turns his head to tauriel, frightened and nervous, asking tauriel if its really necessary to go after the devil. Very obviously terrified about the fact that he has to fight the big bad of the earth. Kyo tries his hardest to convince Corone to come with them. Tauriel crosses his legs and puts his right hand on his right knee. He then closes his eyes and thinks of a plan while kyo convinces corone to join them in their quest to beat the devil. Eventually, corone decides to join them and Tauriel thinks of a perfect plan. They get ready to set off on their journey. Kyo gets Corone in a piggyback ride and they parkour down the mountain. They jump down a really far drop into the forest. Corone squeals loud and hugs Kyo very tightly as they drop down. Tauriel uses Wind type magic to soften the impact as they land and they successfully land on foot without any repercussions. Corone continues to cling onto kyo tightly, kyo doesn’t do anything against it and continues to carry corone in a piggyback. Tauriel pulls out a map from his pocket and opens it. He then shows the map to kyo and points it at a hotspot of where demons are most appearing. They mutually agree to make their way there and kill all of those demons rampaging through a poor, helpless village. Kyo and Tauriel are ecstatic about wiping an entire quad of demons but corone, out of breath, reminds them that their magic is incredibly weak and that once they kill their first demon, it’ll notify all the other demons which would cause them all to target them. Considering their magic they would fall quickly and die. They think about it for a second… (Decisions) 1. Decision: They come to the conclusion that corone is calling them weaklings and they do not compare to the cowardly demons that go after the weak. They felt insulted by this and run off anyhow (This decision causes them to run into a horde of goblins, they give them alot of trouble, which makes them realize that they might need to get stronger in order to actually fight demons). 2. Decision: They realise that corone is right and that they really need to get stronger considering the demons are superpowered by fallen angels, in which the trio of main characters do not compare to whatsoever. They run off to a dungeon of goblins to get stronger, what they realise is that they’re much stronger than they truly anticipated. This leads to a long fight. In the midst of the Goblin Ravine lies a safe spot where the Trio could go inside and heal up. The Shopkeeper there is a Hobgoblin and he sells great stuff. He also sells a healcharm that pacifies your magic, turning it into good magic instead of bad. Getting the charm and equipping it cleanses your sins and begins the Good ending.
Fourth Sequence
The Ravine of Goblins smells funny, almost disgusting. This causes Corone to gag alot. He gets sick and sits out for the rest of the fight, putting pressure on Kyo considering the fact that he has Corone in a piggyback. They run through the ravine with great speed until they encounter an incredibly huge leader goblin, ready to slam his huge pickaxe into their faces. They get into stance and get ready to fight. After finishing their fight with the Goblins, Kyo breathes heavily. He is totally out of breath and his back is heavily overwhelmed. He sits Corone down and falls down on his butt. Kyo takes a breather for a minute while Tauriel loots the ravine. After a few minutes Tauriel eventually finds a key on the ground somewhere. During their fight, a leader goblin must’ve dropped it by accident. He has no idea what this key could possibly unlock. He uses the golden wind to his advantage to follow a rough estimation of where this key would potentially be of use. He runs back to where Kyo and Corone are and to his surprise, Corone is up and okay. Kyo looks very exhausted but is still ready to leave regardless. Kyo stretches for a quick second ready to go, until tauriel tells them about this key and that they have to follow the golden wind Tauriel has called upon for guidance. This information goes through Kyo’s ear and right out the other, so he plans to just blindly follow Tauriel to wherever he wants to go. Kyo puts Corone in a piggyback ride again and they dash off into their destination. In the shadows just now, there was something staring at them behind a tree… Hidden so well even Kyo couldn’t sniff them out. The Shadow disappears into the air right after the trio left. As they parkour through the forest, the sun sets further and its slowly starting to get incredibly dark and it starts snowing incredibly hard. A Blizzard. Tauriel notices this and is confused... With extreme overthinking, Tauriel finally decides to maybe look for the Key’s padlock tomorrow. Tauriel tells Kyo to maybe set shelter somewhere they know they’ll be safe. Kyo, being the hobo bum of the group, knows the perfect place to sleep for tonight. Corone is fully knocked out and sleeping, though he’s visibly not comfortable and shaking very hard resting on Kyo’s back the entire time, so Tauriel and Kyo try their best to reach their destination fast. The cold starts to kick in, and they start to try and move a little faster. After a little while, Kyo notices that something is trying to catch up behind them… Kyo, with his very sharp eyesight, looks behind him to check it out. Its moving overwhelmingly fast. Kyo squints his eyes a little bit… A very tall (between 2 m and 2.3 m) elderly male of European descent, with an extremely emaciated appearance. The entity appears to be completely naked, even when observed in incredible dark foggy freezing weather. Kyo tries analysing its face. A gaunt facial structure, unblinking staring eyes, a wide mouth filled with yellowed teeth, and a sparse, unkempt white beard. Pale, weathered skin that withstands sub-zero temperatures without protection. Kyo’s face widens, and starts dashing away incredibly fast out of instinct and fear. Tauriel tries to light up their surroundings using Celestial Magic, but he notices that his celestial magic is completely shut down. The thing chasing them starts moving faster and faster, so Tauriel starts trying to catch up to Kyo. After a while of running, The Thing chasing them eventually disappears right as they reach their destination. Kyo gives up on trying to run anymore and just freefalls into the forest. Tauriel flies down to Kyo and falls to his knees, panting. They are clueless to what just chased them and they are unsure as to where that thing went. Tauriel takes a deep breath and picks them both up and runs into a cave somewhere to rest. Tauriel finds a cave and puts the both of them down. Leaving Tauriel to protect them while they sleep…
Fifth Sequence
After a sleepless night, Kyo wakes up to Tauriel sound asleep. His mind is hazy and dizzy, he can’t remember much of anything but something he saw in his dream which is about to fade away. A Tall… blank. Kyo analyses his surroundings and yawns. Only to realise that Corone is gone. With them being in the middle of nowhere, its only guaranteed that Corone might have been kidnapped. As Kyo stresses his life out, he suddenly falls to his knees and cries out Corone’s name, only for him to be interrupted by a light tap on his nose. He looks upfront and is greeted by Corone, who woke up hours before Kyo and Tauriel. Kyo jumps on Corone and cuddles with him, Corone feels kind of uncomfortable but he just lets it happen. After a while of cuddling the both of them sit upright to catch their breath. After a minute or two Kyo asks Corone where he has been, in which Corone replies by telling him that he felt guilty about the fact that Kyo and Tauriel went through so much trouble for his sake and he felt like he just had to repay them in some way. Corone went out and gathered some vegetables and fruit for the trio in order to keep themselves healed and healthy. Why fruits and vegetables you ask? its because Corone couldn’t bring himself to kill an animal so he just went for the less painful option. Kyo is ecstatic about this. He hasn’t eaten in a very long time and he has an incredibly big appetite so anything will do. Kyo tries snatching an apple from the pile of fruits and vegetables, only for Corone to bop him in the head. Indicating that Kyo isn’t allowed to have any until he desperately needs it. Corone knew that Kyo would be starving, so he hands him a beef jerky he bought while for farms that sell fruits and vegetables. Kyo swipes the beef jerky from Corone‘s hands and runs off not too far from the trio. Corone shifts his gaze to Tauriel, who is passed out on the floor after hours of shielding both of his best friends. This gives the player a split second decision to either wake tauriel up or let him sleep in. They are not able to choose any because Tauriel was awoken by a old, dirty boot thrown at him by Kyo, whom has just tripped and fell on his face trying to show Corone a boot he found while he was devouring his beef jerky. Corone gets startled really bad and Tauriel sits up incredibly fast, covering his face in pain whilst Kyo lays there unresponsive. Corone stands up and starts yelling at Kyo for being so clumsy. Tauriel spends a few minutes getting back into reality and realises that he passed out. He takes a deep breath and stops the commotion. He then offers the two to continue with their journey to get back at the demons by confronting their leader, reminding them of the tragedy. They reluctantly agree and start moving again. While Kyo does not remember the entity at all, it still hasn’t disappeared from Tauriels mind. This bothers Tauriel very badly but he tries his best not to change the trajectory of the beginning to their journey by making it obvious that his mental health is actively declining due to the amount of shock and trauma he faced when trying to get away from the deformed entity. This makes Tauriel start overthinking incredibly hard throughout the run. This induces an extremely heavy fear of the dark and the mysterious within Tauriel, making him incredibly weak against demons and monsters who are uncanny and extremely scary in nature. Though his lively and upbeat personality does not change. Corone notices his somewhat frightened state. As it seems thats Tauriel has let his guard down already and has shown his terrified expression to his friends. Corone is concerned, too concerned. He goes up to Tauriel slowly and noticeably so he doesn’t terrify Tauriel even more. Corone comforts Tauriel, making sure that everything is going to be fine and that the longer the journey, the stronger they‘ll become; Eventually being able to defeat the lord of the flies. Tauriel thinks about this for a minute and calms down. He agrees with corone and this gives him motivation to be brave, as being a scaredy cat would mean that Kyo would have to fend off monsters all alone. They shake the dust off themselves and make their way through the woods. Their current goal is to find as many villages as they can to look for guides and clues on how to get to the top of the kingdom and what the flying entities are that turn beings into demons, hoping to maybe find the underground where the devil currently resides to seal him away for good. Kyo talks about how theres an elderly man in the woods somewhere within the dangerous parts of the lower kingdom that knows all about the supernatural, speculating that he might know something and that he is to point them in a set direction so they could continue on with their quest.
Sixth Sequence
After going through the forest, fighting many demons and goblins and even solving secret puzzles that unlock secret things. Eventually they reach their destination and find an old shack where the old man resides. As they were about to walk inside, Kyo puts them to a halt and explains that he isn’t truly sure if thats where the old man lives. He has only ever seen him in the shadows and is 45% positive that he could just be a voice in his head. Corone and Tauriel stare at him for a bit in disbelief but eventually they convince themselves to think otherwise of what they were thinking of before. They ignore Kyo and run into the shack, hoping to find the old man Kyo was speaking of. Instead of a small, old and dusty shack… They were met with an extremely high hoard of light, blinding them in an instant. Flashing bright colours start appearing one by one slowly, eventually fading into the trio passed out on a cold, rocky floor. They were inside of a colossal dark, complex, and inescapable underground maze with endless twisting corridors and stone chambers designed to disorient anyone inside. It’s extremely dark within this maze with the walls being made with rocky, ancient walls with moss and sand hanging from it. The floor is flat and heavily cracked, filled with skulls and bones and weapons. There is a lone torch beside the trio; Their only light source. In the distance, they could hear battle cries and deep, rumbling growls and roars. Almost like a combination of a savage, bloodlusted bull making snorting and grumbling sounds, alongside with bellows with guttural human-like shouts. Whatever it is, its definitely not friendly. Kyo wakes up to this monstrosity, totally embarrassed by the fact that he led the gang to the wrong way… or did he?
The Labyrinth
Within the Labyrinth resides many treasures and rewards, exotic ones. Without these the trio could never even dream about holding up against a mutated human or brainwashed criminals. The Labyrinth holds a creature inside it, and this creature is aggressive and angry. It is desperate for food and it prefers anything. This creature is a Minotaur, also known as Asterion. is a mythical creature portrayed during classical antiquity with the head and tail of a bull and the body of a man or, as described by Roman poet Ovid, a being "part man and part bull". He dwells at the center of the Labyrinth, which was an elaborate maze-like construction designed by the architect Daedalus and his son Icarus, upon command of King Minos of Crete. The challenge is not to defeat the angry Minotaur, but avoid it. The Trio is to look for specific weapons and items on the floor . These items and weapons are crucial because some of them hold a charm that guides the player to a destination crucial to finishing this challenge. How it does this is simple: The Charm the item/weapon holds is a golden thread that emits an incredible presence, helping the player navigate through the labyrinth for a few seconds. This presence is strong enough to make you hear voices in your head. These voices tell you various directions in which the player has to mash a specific button to resist going insane. Once they’ve done that the loudest voice in their head is the right one. These Voices can lead you to various treasure chests and crucial places for more clues on demons and fallen angels. Though, if the player fails to resist insanity: The Main Character experiencing the extreme overstimulation tries killing themselves in desperation. Only to be stopped by one of the other main characters. If the Main Character experiences insanity without anyone there to help them. Their run ends. How the players sense the minotaur is through instinct. If the main character were to be chased by the minotaur, there is a chance that the main character being chased can eventually become paralysed in fear in the midst of running, sealing their fate. What the player must do to truly win the challenge is to find the glowing wooden door accompanied by the golden wind using the items/weapons holding the charm. The Minotaur is always blocking the exit, meaning that they will have to ultimately battle the Minotaur. If the player were to arrive at the exit with an item/weapon holding the golden thread, it would give them an incredibly huge advantage over the minotaur. Without the golden thread, winning against the minotaur is nearly impossible. Which is why you can choose to run away and navigate the minotaur away from the exit so the player could escape. Once the player escapes, The Main Characters are shot with yet another bright flash of light, indicating that they have come back to their original dimension. Waking up within the shack…
End Sequence
The Heroes wake up within the shack after their brutal fight against the Minotaur. What the Heroes have travelled into was a pocket dimension created unknowingly by the Devil. It emits an incredibly dark presence and it manifests itself in the form of real life buildings, with the buildings way of entrance being the way inside the pocket dimension. Once the pocket dimension has been travelled into it immediately closes and the only way of actually exiting is to locate the source thats powering the pocket dimension, and or, if the pocket dimension is equipped with a way of exit like the labyrinth the trio were in, the player can locate that and leave. The second option doesn’t necessarily close it forever but it keeps it shut for 2 hours because the source that is powering the pocket dimension still resides within it. You can either explore the shack for clues and items and or leave.
Layout of the Shack
Inside the shack is antique furniture, heavily dusty and unused for a very long time. This shack only has a bathroom and a bedroom. It is made out of extremely old, dark oak wood. With the rug in the center of the shack being obsolete and almost primitive. Kyo comments on the dust flying around the shack, mentioning that it really hurts his eyes and tastes like metal. Inside the bedroom is a cat resting on the floor. It seems to have glasses on which weirds the trio out. This cat belongs to the old man and it is able to speak. The cat can guide you to the old man if you ask it politely and state your reason why. Within the bathroom resides a mouse with glasses and a scarf. It is able to speak aswell and this mouse is incredibly useful if you want to decrypt things. It is also able to fuse items/weapons together to create new and improved ones. If you tell the cat about the mouse it’ll get surprised and instantly run over to the bathroom, effectively scaring away the mouse. This action extends your time of finding the mouse heavily, appearing only fairly very later in the story rather than now.
Outside of the Shack
Outside of the shack feels oddly quiet but there is an intense suspense. Bandits and thieves are in this area and you can sometimes spot them peeking over from a tree, planning to rob you. These guys only jump out if you get too close to them and they give alot of money if you beat them since its all stolen. In this case you have more than one choice: East, West and North. If you were to go east you’d stumble upon a very shy demon that is too embarrassed to attack. You’re able to either encourage it or discourage it. Encouraging it would mean putting you in a fight with him, but his attacks are pretty easy to fend off. Discouraging him would make him cry and run away. Both options make him drop an apple and a banana. Both just items for food. Going west greets you with a dead end… Or is it a dead end? Staying there for more than 2 minutes makes a very nervous tree start yelling at you. It feels very nervous because you keep staring at it. Basically shooing you away. Going north is where the old mans cat originally wanted to go to, he guides you through a maze of trees. Eventually leading you to his owner.
The Old Man
The Cat leads you to a colossal manor. Where you’ll meet Trunk, the Wizard, aka the old man resting outside of it. This NPC is able to give you a clear, detailed guide on how to navigate through the forest and get a hair closer to the devil which explains his eerie, ominous living conditions. He explains that the devil lives right next to the core of the earth and not just a few feet underground. The trio would have to dig a hole to the earth’s core and only then would they have to navigate through an entire network of tunnels all each having individual rooms with different things. Trunk doesn’t give you too much detail about the layout of the map and he neglects to mention a complete guide on how to find the devil. He does give you a charm for your troubles. This charm decreases poison attacks by a hair. The Player is able to ask Trunk various things:
| Kyo ~ { How old are you? }
{ Why so Anonymous? }
{ You’re Suspicious… }
| Corone ~ { You know alot… }
{ Scary… }
Tauriel doesn’t have any questions. Rather because he is quite spooked because of Trunks presence. Trunk resides within a large manor that is very dark and haunted. Trunk is usually brewing a large sum of spells, planning to recreate the Dharmachakra for specific reasons he’s unable to name. Trunk has many weird, unnatural things around his house. Ranging from furniture suddenly speaking to you out of nowhere to floating utensils and brooms that clean rooms by themselves. The Furniture and Statues around the house are all able to attack you, in which you’re able to either attack them or recruit them. Attacking them breaks them, meaning you’d have to pay for the damage around trunks house. Destroying too many things would lead to you being kicked out so you’d better recruit them. You can explore Trunks’ house for items, potions and weapons.
Secret Bossfight
Within the labyrinth is a room filled to the brim of specific items. Almost all of them are completely useless. What you should normally be looking for in this room is a golden thread with sits beneath the items. Although, looking through the items even more you’d have a slight chance of pulling out a silver chakram accessory keychain which is essential for triggering the bossfight. After that, you’d eventually be told to ’go north’ using a golden thread. You’d want to go east and find a secret trapdoor that shoots out a huge sword by stepping on it. Step on it and enter the room under the trapdoor. Inside the room is mounds of various furniture but in the center is a skeleton thats laying down on its back. It holds a note saying ’Thy only buoyancy when gazing out an aperture is for cipher to emerge.“. You’ll have to look out the four windows in a pattern for someone to emerge. This entity materializes another chakram accessory keychain. After you’ve finished the labyrinth you want to hand the chakrams to the mouse. The Mouse will fuse the chakrams together and create a dharmachakra accessory keychain. Let Tauriel accouter the keychain on his pants and make your way to the wizard. Instead of the wizard resting outside of his colossal manor. Trunk instead coats his house hidden and creates a pocket dimension. Tauriel is the one who needs to enter this pocket dimension and fight Trunk. This Pocket Dimension is basically Trunks fighting arena and its literally just a dark, foggy and eerie forest with them fighting in a flat circle area with no trees to bother them. If Tauriel were to win the fight using violence, Trunk will offer Tauriel an incredibly huge 4+ stat boost by infusing mixed potions into the dharmachakra accessory keychain. If Tauriel were to win the fight using only defensive magic, Trunk will eventually just sigh mid fight and give up. Trunk will then offer Tauriel a wizardry dagger for his troubles in the future [2+ attack potency boost] in exchange for his dharmachakra accessory keychain. Everything will then go back to normal and trunk will then reside outside of his creepy manor.
Epilogue
After the trio get done with Trunk‘s Abandoned Manor, Trunk will eventually give you a chakram he just finished brewing. This chakram opens a rift to the other side of the kingdom in the lower side. Equipping this chakram requires extreme will so it’s better to hand it to the main character that has the most willpower. The Main Character holding the chakram will then be able to cut a rift into the air, in which you’d be able to jump into. The Trio jumps into the rift after a few dialogue exchanges and the chapter officially ends right then and there.
Easter Eggs and Secrets within Trunks Manor and the Labyrinth [cus i thought it’d be cool to add easter eggs and stuff lels]
𝚂𝚠𝚘𝚛𝚍 𝚘𝚏 𝙳𝚒𝚟𝚎𝚛𝚐𝚎𝚗𝚌𝚎 𝚒𝚗 𝚊 𝚛𝚊𝚗𝚍𝚘𝚖 𝚛𝚘𝚘𝚖 𝚠𝚒𝚝𝚑𝚒𝚗 𝚝𝚑𝚎 𝙻𝚊𝚋𝚢𝚛𝚒𝚗𝚝𝚑
The Sword of Divergence is a legendary ancient babylonian sword that belonged to an absolute paragon named Yushin within the ancient babylonian history. It is said to have disappeared off the face of the earth one day out of nowhere with nobody ever being able to find it ever again. Unless… If you travel far into the Labyrinth and into many different rooms, eventually you’d be rifted into a pocket dimension within the Labyrinth Dimension. Basically a dimension-ception. This creates an incredibly huge crack in time, which glitches everything out completely. A Pocket Dimension within a Pocket Dimension causes reality to start bugging out and breaking in on itself completely, which is how if you were to survive in said room long enough without being obliterated into 500 different timelines and dimensions. You’d eventually encouter the sword of divergence stuck inside of a dead soldiers chest. This dead soldier is speculated to be the legendary hero Enkidu, slaughtered by the paragon Yushin in a brutal clash. Yushin may have seemed to have died in their battle aswell, considering he never took his sword back out of enkidu’s chest. Enkidu, alongside the Sword, is then spawned in the corner of the room. Taking the sword out grants you an incredibly powerful weapon! [3+ Weapon Stats, 1+ MP (Mista Points)]
𝙵𝚊𝚔𝚎 𝙼𝚒𝚜𝚝𝚊 𝙿𝚘𝚒𝚗𝚝
Running into the 5th room you go into when first being teleported into the labyrinth, whilst having the minotaur on your tail makes you able to stumble upon a random Mista Point on the ground in the room you’re hiding in. This fake Mista Point only appears if you’re having a slight heart attack. Obtaining it calms you down heavily and gives you a 100+ confidence/willpower boost for 2 minutes.
𝙼𝚊𝚗 𝚋𝚎𝚑𝚒𝚗𝚍 𝚝𝚑𝚎 𝚜𝚕𝚊𝚞𝚐𝚑𝚝𝚎𝚛 𝚊𝚙𝚙𝚎𝚊𝚛𝚊𝚗𝚌𝚎
a brief frame of the lord of the rings cosplaying as a black and white version of william afton appears as the trio walks through the woods searching for Trunk.
𝙼𝚘𝚑𝚊𝚠𝚔 𝙱𝚘𝚕𝚝𝚍𝚘𝚐
If you manage to somehow to convince the closet to open its jammed closet door in trunks guestroom, a huge beam of divine light appears. Only for it to be a cute dog made out of lightning bolts. It also has an adorable mohawk sitting between its perked up ears. This dog runs out the closet and gets stuck between the fence poles outside of the room.
𝚂𝚝𝚊𝚛𝚕𝚒𝚐𝚑𝚝 𝙹𝚎𝚜𝚝𝚎𝚛
Obtaining 4 imperfect Maneki Neko-Bells (Golden Bells) [These bells are also able to be used on Trunks cat, considering its cat attire. This removes your chances of seeing the Starlight Jester] and making corone wear them activates the Starlight Jester. You then are supposed to run into the Basement and you’ll see that a secret door has been opened. There, a row of starlit stairs will fall down, all rainbow and sparkly. The Starlight Jester will then come prancing down the stairs, being overdramatic with his intro. He then assigns the Trio a task in comedic manner. The Task is to bring him 4 Golden Bells! Though… That Task had already been solved (Stated By Kyo)… The Jester awkwardly stays in his dramatic pose before snatching the bells right off of Corone’s attire and disappearing in an instant. Corone found that situation incredibly weird…
𝙷𝚊𝚛𝚍 𝙱𝚘𝚒𝚕𝚎𝚍 𝙵𝚛𝚎𝚗𝚌𝚑 𝙵𝚛𝚢
If you switch to Kyo in the west side of the forest you'll get a cutscene where he finds a hard boiled french fry on the ground. He then eats the fry and vomits the entire thing out in an instant. This somehow gives him a smokers lung...
𝚖𝚒𝚖𝚒.𝚙𝚗𝚐
If you switch to Tauriel and go to the east side of the forest, a new waypath would open up and only Tauriel is able to go through it. At the end of the waypath lies a huge chest with 100 silver and a huge bottle of wine (heals you by 20hp). By entering and leaving the space between the end of the waypath and the path thats behind the end of the waypath, there is a 1% chance that Tauriel will be transported into a 16 by 16 room with the walls covered in cute dog wallpapers. At the other side of the room is Mimi. If you tried communicating with her, she barks and slowly fades away into thin air, leaving a Dogcharm. Using it in battle gives you a 0.6% chance of getting one of your opponents blown up by a Mimi-dog that falls down from the sky (Takes away 150+ hp from bosses). Using it outside of battle gives you 1.5x silver from every chest.
Character Dialogue when equipping it:
Tauriel ~ [[ Ugly… ]]
Corone ~ [[ Hauuu!! (≧∇≦) ]]
Kyo ~ [[ Yeah, sure… make me put the wrong charm on… Thats fine… ]]
END OF CHAPTER 1
Magic Types
4 Elements of Magic
The 4 Elements of Magic derive from Divinity and Profanity and work on Positive and Negative Energy. Seitei is the one that brought these Elements of Magic to the Earth. Accessible to only the strong who are willing to train incredibly hard to achieve formidable magic, mostly habited by Elves and Dark Elves. Including Demons and Fallen Angels. While yes, Demons are humans, their magic energy blasts up the roof because of the Fallen Angels cutting off the leash that binds them to brainwashing. Which consists of using an incredible amount of Samsāra Magic. The Fallen Angels normally use the Third Realm (Third Evolution) on Humans and other humanoid species. The Third Realm gives the Samsāra user unfathomable precision over Soul Manipulation, making them be able to easily slash the thread binding mortals to permanent hypnosis.
Types of Magic and How they work against eachother
Celestial Magic -> A Divine Type, Has alot to do with Wind and Light. Works very well against purgatorial elements (such as chains and pyro-purity). It falls weak to Samsāra Magic, its only piercing attack is able to temporarily disable it though…
Purgatorial Magic -> A Purifying type, Has alot to do with Transformation and Purity. Works very well against Samsāra Magic (Soul Manipulation) and Wind Manipulation. It falls weak to Celestial Magic in its divine type.
Beadu Magic -> A Beserker type, Has alot to do with Adrenaline and Battle Spirit. Works very well against Purgatorial Magic (Purity, as willpower overpowers the art of patience). It falls weak to Samsāra Magic.
Samsāra Magic -> Samsāra Magic represents the repeating cycle of birth, life, death, and rebirth. It has alot to do with repelling/attracting due to it being able to manipulate your soul and gravity itself in its higher stages. Works extremely well against Beadu Magic (While Beadu greatly enhances your durability to withstand countless blows, Samsāra damages the soul.) and Celestial Magic (due to Samsāra being able to manipulate the soul, it tampers with ones inner divinity. Being able to completely shut down Celestial Magic entirely, as it requires you to be pure of heart and soul to function.)
Magical Attacks (Parriable, Unparriable, Dodgeable, Undodgeable and so on…)
Celestial Magic ♦
Wind Type Attacks ≫
1. Tatsumaki: “The Golden Wind utilizies a formidable Cyclone!” A Great big Tornado of golden Wind. Capable of stunning the player for a set period of time but dealing a pitiful amount of damage. This attack can be reflected and held back using Gravitational Magic until it fades away. Otherwise its unparriable and due to its unpredictable nature, the word Tatsumaki is able to spontaneously change lanes. Regardless, it is capable of being dodged.
2. Gale Intrusion: “The Archer unleashes a stupendous bodkin upcycled from a truly resplendent gust of wind!“ A Huge Arrow made out of golden Wind. Capable of piercing armor to extremely low durability and deals a huge amount of damage to a player without armor. This attack is incredibly fast but it is parriable and dodgeable. It can be slowed down logarithmically [decrease in speed] which gives you time to react and parry. This attack cannot be reflected, as its piercing force ignores any type of attempt to reflect it back to the caster.
3. Breeze: ”The Burnished Wind constructs an exorbitant sum of twisters!“ 3 Little Golden Tornados in one spell. Capable of attacking the entire opposing party and it deals a huge load of damage due to the Wind Slashes circling round and round being incredibly sharp. This attack is incredibly slow and it can only be reflected back to the caster. The caster can also tweak the spell to make an upgraded version of the first move by combining 1 and 3 together. The Fusion attack is named Tarbreeze and it’s parriable.
Light Type Attacks {Evolution} ≫
1. Luminescence: ”The Ineffable effulgence of Luminescence forges an undying arrowhead!” An extremely fast bullet of glowing light. Capable of piercing through armor and deals a medium amount of damage. It is very much parriable and can be dodged and reflected but you have to be able to react to it in time to be doing any of those. It can be slowed down with Gravitational Magic to give you a higher chance at reflecting it.
2. Phosphorescence: “The Supernal Lambency imbibes ye onslaught!“ An absorption attack where the user absorbs all sorts of light magic thrown at them and they throw everything they’ve absorbed back at them. This attacks parriable/dodgeable/reflectable state depends on the attack they’ve absorbed. If the User absorbed an undodgeable attack and an unparriable attack, the user will launch an undodgeable attack and an unparriable attack at the opponent.
3. Gleam: “Dispense a piercing luminosity!” A Blinding Attack where the user blasts an incredible beam of light to blind the opponent for a few seconds. This partially stuns the opponent and it cannot be blocked, parried or dodged. It can be reflected back using your own Gleam attack.
Purgatorial Magic ♠
Chain Type Attacks ≫
1. Judgement: “Guilty! Confiscation!“ A chain attack where the user throws a lariat of a chain at the opponent and if it where to hit, it would temporarily take away a specific magic ability from the opponent that got hit. This attack is parriable but not dodgeable, as it tracks the opponent and follows them.
2. Sagacity: “Guilty! Death Penalty!“ Another Chain attack where the user connects a chain to the opponent to control their every move. They can make you fall right into their attacks on purpose using this attack. This attack is parriable but not dodgeable.
3. Adjudication: “Guilty! Invertion!“ Yet another chain attack where the user connects a chain to the opponent. This chain determines positive and negative energy. Its purpose is invertion. If your positive energy is slightly above your negative energy, it rewrites your energy so both negative and positive energy are inverted. This gives the opponent a disadvantage because it usually inverts both energies by which one is lesser than another. Meaning if you were to have only 20% negative energy and 80% positive energy, it’d rewrite it to 80% negative energy and 20% positive energy. Which disables Celestial and Samsara Magic. Although, the user can also risk getting into a huge disadvantage themselves. It has a chance of inverting the energy of everyone in battle. Which brings the users teammates at an incredible disadvantage. This attack is unparriable and undodgeable but it can be reflected.
~ THESE ATTACKS CAN BE IMBUED WITH FIRE ~
Beadu Magic ♣
Berserker Type Attacks ≫
1. Adrenaline: “heal.“ This is support magic. It boosts your stats and it increases your durability by a long mile. This can be turned off by the opponent using Soul manipulation Magic. It also gives you the ability to throw an incredible amount of words at your opponent without a cooldown.
2. Manic Episode: “*rawr*” This attack unleashes a fury of words. They’re parriable and blockable but once they hit, they cause great damage. These words can be slowed down and deflected with Gravitational Magic.
3. Drug use: “ᗜˬᗜ" The user uses drugs to enhance their capabilities. They become nigh immortal for 4 minutes and 11 seconds considering they ignore pain and cannot fall. But once this enhancement ends, the user falls to their death.
- Note: This is considered a type of magic because the users use berserker magic to use these attacks, which is why it falls weak to Samsara Magic, as they are able to manipulate the raging berserker energy within their soul. You get a near infinite supply of Amanita muscaria with the drug use attack. -
Samsara Magic ♥
Gravitational Type Attacks ≫
1. Singularity: ”The Singularity shall Imbibe ye onslaught!” This attack lets the user attract and absorb any type of magic and store it inside of their palm to later then launch out a fury of those same attacks they’ve absorbed at the opponent at any time. The state of this attack depends on the attack the user absorbed.
2. Criticality: “To enforce the sovereign will of Criticality!” This attack lets the user unleash an incredibly powerful pushing force at the opponent. The force depends on how long the user holds the attack, getting stronger and stronger the more the user holds. The state of this attack is usually blockable if at low pushing force, but this changes to parriable/dodgeable if at medium force, it then changes to only dodgeable if the opponent moves to the far right/far left at a really fast pace. Otherwise, it stuns the opponent for a moment.
3. Pheonix A: “The Raging Pheonix chooses execution!” This attack lets the user unleash an incredibly powerful pulling force in the middle of the battle field, which absorbs all incoming attacks and even slightly damages the opponent in the process. The attack comes out as a tiny black hole from the users palm, it can be broken if a really fast piercing attack were to be thrown at it.
Soul Type Attacks ≫
1. Quintessence: “The Future determines your instincts!” The User manifests a white orb within your heart, this white orb allows the user to completely control the opponents body; Enabling them to do anything with the opponents body. Such as injuring themselves, or in many cases, trick their minds into thinking their lives have hit rock bottom. Which makes the opponent incredibly demotivated and hurt mentally. This is blockable but it requires an intense amount of will and its not parriable or dodgeable or deflectable.
Chapter II
chaprer 2 llwlakakakl